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Azamat Galimzhanov

Azamat Galimzhanov

Founder · Tech Lead

Engineering

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Twenty years of production engineering: Call of Duty multiplayer infrastructure at Demonware, CTO at biometric.vision and gdematerial, Lead Developer on Kaspi Travel. Owns architecture and delivery on every project.

  • System architecture
  • LLM and RAG
  • Voice agents

Track record

  • Demonware Activision · Call of Duty
  • biometric.vision CTO
  • Santufei / Kaspi Travel Lead Developer
  • gdematerial CTO
  • Olympus DAO DeFi infrastructure

Principles

  • One channel, no middle layer

    You talk directly to the people writing the code. No account managers, no week-long approvals.

  • Root, not symptom

    Before fixing the prompt or the UI, we find where in the process the pain is. AI does not heal a broken process.

  • Product logic, not service logic

    We think like a product team: what the user does, what we measure, what gets better after release.

  • Technical honesty

    If an LLM is not the right fit — we say it. If the brief is solved by classical ML or without AI — we say it. We hold an internal "build it for ourselves" bar.

  • Speed without throwaway work

    A prototype in weeks, but not the kind you rewrite after the demo. We build it so it can travel to production.

  • Long-term work

    Most clients stay with us on support and iteration after the first release. That is the quality metric we look at first.

Talk to the people who will build it

Describe the task. The reply comes from the founder, and the people who will build it join from the first call.

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